Critical Chance is extremely useful to this Build because Critically “Hitting” is one of the few ways you can increase your damage with healing. Crystalline Clerics should start putting points into Wits once Intelligence is nearly maxed to help increase their Critical Chance. Crystalline Cleric Attributes and EquipmentĬrystalline Clerics focus on Intelligence to increase the damage of their Necromancer and Hydrosophist Skills. You can drop some Hydrosophist if you want more Warfare, but I enjoy the high Water Damage and Healing “Damage”. In short, this Build is extremely versatile and durable. Crystalline Clerics also use Hydrosophist Skills to Chill, Freeze and kill, depending on what type of Armour they are facing. Healing costs almost no AP when you are standing in water or on ice, which you almost constantly are. Because Undead take Physical Damage from healing, Clerics are especially deadly vs. They crank their Hydrosophist Ability to the max and make excellent use of their heals to support their party and to damage opponents. They use tons of Armour buffs to prevent damage, and hound their targets with relentless fury.Ĭrystalline Clerics might be the “tankiest” Build in the game as they have access to every heal in the game and nearly every Armour buff. The Crystalline Cleric does a mix of Water and Physical Damage to its enemies and is especially deadly against Undead (as a Cleric would be). The Crystalline Cleric is a hybrid Warrior/ Mage Build that leans a lot more to the Mage side of things in the offensive department, only with the defensive capabilities of a Warrior. Let’s jump into this Build and see just how it works. In this Build Guide were going to cover the Crystalline Cleric. Since the game is can be rather difficult early on, this has come much more into focus than one would expect. What Build do I use? What’s a good Build for a Warrior? Ranger? Mage? etc.
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